
Interview with Director Steve Barnett
Of all the busy Hollywood personalities
I've come in contact with, one has stood out from the rest as being
incredibly helpful and receptive. I'm speaking of Mindwarp Director
Steve Barnett. The guy has contributed the fantastically thorough
write-up of the production you see below as well as over two dozen
stills. For
the behind the scenes story of Mindwarp, I turn you over to Steve.
On Getting The Job
"Rodman Flender, an executive at Roger Corman’s Concorde Pictures
recommended me. I did an interview as one of several guys up for
the job. This was the very first Fangoria Magaize movie, so they wanted
to get it done on time and budget and they figured someone trained by
Roger could pull that off. I think that was a large part of why I was
hired. I really liked the script too, and I think that showed. It
was very much a William Gibson inspired work. My wife had turned
me on to Gibson’s books like “Neuromancer” and “Mona Lisa Overdrive"
and MINDWARP fit right in with that kind of science fiction."
On Working With Bruce
"When I came on, I believe Bruce was already attached. He liked the
character of Stover, I think. Because it wasn't the screwy madcap he'd
played for Sam (Raimi) in the EVIL DEADS. This was a much more
reflective character. Working with Bruce was great because there was
nothing he wouldn't do: running and tumbling down icy hills wearing
only a light shirt, lying in freezing water for hours, sliding down the
slimy tunnels again and again. Every once and in a while his
performance would go off into Ash territory, and I'd say "Bruce, that's
a little Evil Dead," and he'd back off. He knew exactly what I meant
and was really cool about it. Towards the end, after he's infected with
leaches and throws Angus into the chipper, he really went to town and
got to be crazy again. It was a really fun moment. Bruce also helped
anchor the story. Often directors try to find a simple sentence to hang
a movie on, and in this case it was Bruce who said that in the end,
‘This is the story of a girl trying to find her father'. And that
helped me a lot.
Later on, when Bruce was up for the TV show “Briscoe County”, he asked
for footage from MINDWARP to show he could act in a role where there
was a serious relationship with a woman. I don’t think he’d done
that before.
"Bruce also met his wife on the show. She was the wardrobe designer and
as soon as Bruce arrived, she stopped talking about a boyfriend we
thought she'd made up to keep the male crew members at bay. Bruce spent
a lot of time in her office actually helping her sew his
costumes. She taught him, I think, because he used sewing his
clothes as business in Stover's first scene with Judy.
Finally, Bruce didn't say anything bad about me in his book, which I
thought was pretty nice of him considering what a pain I was on the
shoot."
On Working With Angus
"Working with Angus was such a gratifying experience and an absolute
privilege because he really dug deep into that part. I remember at our
first meeting he brought astonishingly detailed notes with a character
analysis of the Seer and Judy's Father, because they were two separate
characters. His intense preparation laid a foundation that really
helped the entire show.

Steve
Barnett directs a crawler.
(Photo courtesy Steve Barnett)
Marta Alicia, who played Judy, carried the entire picture on her
shoulders, but if Angus didn't work, then nothing would work. We had
long detailed discussions about his character and he traced the Seer's
motivations back to ancient Egypt where Pharoh's would marry their
sisters and be perfectly fine with it. That was his justification for
his character engaging with his daughter who was the only fertile
female left in our story. For Angus, the movie came down to a “No Exit”
kind of view where in the end, there wasn't a way out for anybody.
Throughout the very grueling shoot, Angus was dedicated to doing
everything he could, even going down that wood-chipper on those painful
rollers. He's a terrific actor and brought great pathos to his
character."
On The European
Release
"It came out in Europe as “The Brainslashers” or “The Brain Eaters”
which made no sense at all. We didn't slash or eat their brains, but we
did puree people and drink their blood. I was very specific about that.
(laughs)"
On Working With
Marta Alicia
"Marta Alicia was a swell actress. She was part of the casting process,
and it was one of those classic low budget Hollywood things; me and
three other guys in a hotel room with a desk and a couch and actresses
lined up outside in the hallway. In her audition, Marta had texture and
depth and real presence. I really enjoyed that about her. She gave this
part great empathy and always added extra layers beneath what she was
doing on the surface. As Judy Apple, Marta had to carry the whole
bloody movie on her shoulders, and she put up with a lot on that
shoot. It was very demanding for her physically and mentally."
On The Script
“When I came on, the script was there, written by Mike Ferris and John
Brancato, now very successful screenwriters (THE NET, THE GAME,
TERMINATOR 3) They wrote MINDWARP under the pseudonym Henry
Dominic. The Gibsonesque themes were all on the page, and it was a
terrific yarn, and the first half was great, but the structure of the
second half needed some work. I took a chance telling that to the
producers, and I think either co-producer Damon Santostefano or Chris
Webster, the producer, agreed with me and that helped me get the
job. Mike and John were cool enough to work with Damon and I to
address the issues.
Mike and John deserve great credit for the movie. They invented an
amazing universe, and it had so much going on in it. They wrote this
amazing story about the nature of reality, the individual versus
society, environmental disaster, the degeneration of civilization,
mother/daughter relationships, father/daughter relationships, the
dissolution of the family, incest, cannibalism, religion, abortion,
matricide, patricide, mutant leaches, and recycling. And we got to
grind people up in a tree chipper kinda thing. So it was definitely not
your standard four-door monster slasher movie. I think that's what
intrigued Bruce and Angus about it.
After we finished what we thought was the shooting script our line
producer reported back that the budget was still too high.
Fangoria had a deal to make three movies for $3 million dollars, so
Chris, Damon, and I in various combinations rewrote the script to meet
the under $1 million budget. That was tough, but it worked out. I
was always pretty proud that in spite of scaling back the script and in
the making of the film, we were able to keep things intact, convey the
themes and tell the original story created by the Mike and John."

The Director on his
location.
(Photo courtesy Steve Barnett)
On Location
"We wound up shooting in Eagle River, Wisconsin. The movie’s producer,
Chris Webster, had built a sound-stage on an old girl-scout camp and
all three Fangoria films wound up shooting there. The exterior scenes
of the film were originally supposed to take place in the snow and
the crawlers were going to come up on snowmobiles rather than a
tractor. It just happened to be the driest winter in twenty years. This
was the same year they were making Die Hard 2 which took place in a
snowed-in airport and they had to keep moving north to find the snow at
different locations and even trucking it in. It was ridiculous. We were
doing the same thing in pre-production and wound up chasing the snow to
a town called Gay, Michigan.
We didn’t find snow, but did find a beautifully bleak landscape on the
shores of Lake Superior. Those ruins that you see Bruce stomping
through are the tailings from an old copper operation. It was a
stunning location and cold as heck but the ice was shoved up against
the beach and it was great visually. I wish we could've done more with
that. We did have the crawler jumping out of the ice at Stover but that
was it. We actually had to weigh that guy down in his wet-suit because
he'd keep floating to the surface. It was a very challenging location
to film, and we had to use every Roger Corman trick in the book to get
all the shots in. My old writing partner, Michael Sloane, who
would go on to write THE MAJESTIC, re-wrote these scenes to accommodate
the new location.
Gay, Michigan was an incredible place, though. It was post-apocalyptic
all by itself just standing there. It actually looked better than just
snow and allowed more set-ups and coverage. Snow would've been
absolutely horrible to shoot in especially with our limited crew. I
remember there was only one business in town, a bar called The Gay Bar.
There was a bumper stick that read "Go straight to The Gay Bar". They
didn't like us though, a bunch of crazed movie people invading their
town. But I think they liked our money."
On The Look
"What I liked about the story was that it had five distinct
looks: In World, where Judy and her mother live plugged into
their computer dreams; the fantasy stage of mom’s opera career; the
sysop’s realm of light on water; Out World, where Stover survives; and
the underground realm of caves and junk where the Seer rules over the
mutant crawlers.
I was never a good artist, terrible in fact, but I managed to work in
the art department at Corman’s on a couple of shows, both of them
sci-fi and the operative word on them was “Kludge”, which was some sort
of German school of art where you take stuff from junk yard and turn it
into something cool to look at. We’d do “kludge” to construct
Roger’s space ship sets and that gave me a handle on how to approach
the mechanics of the art work to be done here.
The true design, though, was handled by a highly regarded production
designer friend of Chris Webster, who did very cool initial sketches as
a favor. These were followed by the show’s actual production
designer/art director, Kim Hix, and a terrific set decorator named
Therese DePrez, who was incredibly imaginative in design and totally
into scouring local junk yards for the set dressing we needed.
Kim brought in a guy who made junk sculpture, and he built the chipper
in the grand hall set out of very dangerous metal like saw blades and
spikes. One touch I loved was that after we ground someone up,
their blood would spurt out of an old school drinking fountain that
Therese’s crew had dug up. The art guys were great and very
excited about the possibilities of an underground world build on
recycled junk.
Ida Gearon, our costume designer and now Bruce’s wife worked closely
with the art guys in coming up with bizarre junk wardrobe for the
Crawlers (including Stover’s auto vent goggles). She also put
together clothing specific to each of the realms of MINDWARP.

Steve, at this point,
had been on set just a little too long.
(Photo courtesy Steve Barnett)
Peter
Fernberger, the cinematographer, had to design lighting for each
world as well. He shot the underground sets with as little light
as possible, keeping the brooding dark feel we needed while still
allowing us to see the story play out. It was a very difficult
shoot, but I had a great time with Peter. Planning the coverage
with him really helped me get a handle on the visuals we needed and he
was up for anything."
On The Ending
"The movie wound up having three endings. First Judy and Stover
escaped, sort of, before Stover turned up infested with the leeches,
which was fun to shoot. The second ending was when Judy woke up, and
the Systems Operator is her father and he passes the job to her. Then,
low and behold the third ending, that was her fantasy and it turns out
her father's been dead all along. (They) wanted to drop the dead father
part and I argued against it. The whole thing was Judy, having a
fantasy because she never knew her father, and like Bruce said, just
wanted to find him. That's why he's all these things; he's a
murderer, a cannibal, a leader of a mutant society, he proposes incest,
and he's also the systems operator watching over her from a far. So I
argued we needed to keep that last ending in.
The reality of Mindwarp was Infinisynth and that was it. There was no
outside because if you come right down to it, we never saw the
out-world. Everything from when Judy plugged into her mother’s fantasy
and killed her to the time that she's cast out is Judy's own fantasy,
her own dream, her own construct. My problem with dropping the dead
father ending is that the systems operator would've really been her
father and that was a bit too convenient and didn’t say much really."
On the shoot
"This was one of the toughest things I had every done to that
point. When you directed for Roger Corman, believe it or not, he
left you alone as long as you stayed on schedule and on budget.
The people that work for him know how to make a low budget movie. You
know them and they know you, and they kind of surround you in a
supportive cocoon. There’s a way to approach the low budget feature
work, where you plan and keep ahead of the next set to maximize your
set ups and coverage. They have experience and a structure for this
job, and I figured everyone in low budget worked the same way. Out on
location in Wisconsin, we didn’t have the infrastructure we needed or a
crew that had worked together before, and some in production didn’t see
MINDWARP as a low-budget feature, but rather as a kind of TV
movie. I got pretty frustrated, was not in the best of temper at
all, and was at times quite a jerk. But my assistant director,
J.B. Rogers and my script supervisor, Steve Gehrke, and my film editor
Adam Wolfe, got me through it and helped to deliver a low budget film,
which turned out pretty good."
On Extreme
Coincidences With The Matrix
"I loved The Matrix. It was the great William Gibson movie that
was never made, and of course they had five billion dollars more than
we had but hey, that’s okay. I called up Damon (Santostefano) after I
saw it and said 'The Wachowski Brothers are brilliant but I hope they
didn't see our movie! (laughs) Because the first twenty minutes of The
Matrix is our movie . . . only done really well." (laughs)
They took the concepts much farther than we did, though. Why is
everybody being kept alive and plugged in? We never explained that and
they did. We actually dodged the question. I remember having long
discussions about the justification for this huge network that kept
people jacked in and programmed their fantasies for no apparent reason,
but we decided to ignore the why. I bigger argument was whether
or not our back of the head plug-in to the system was going to be a Mac
printer connector or a parallel port (laughs)."
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